News
28 July 2010
Guide Bot Topology official page goes online.Guide Bot Topology is an innovative pathfinding solution for intelligent agents' movement in the complex 3D virtual worlds. Due to unique approach of representing passable space Guide Bot outperforms rivals by effectiveness of memory usage and speed of real-time pathfinding.
Please visit Guide Bot's homepage to learn more.
22 March 2010
Guide Bot 0.8.1 is out!New version of Guide Bot Beta is out. Full compatibility with T3D 1.1 Beta is supported along with some important bugfixes. Beta discounts offers are still available.
Please visit GuideBot's homepage for more info.
18 February 2010
Guide Bot Beta is available for everyone!Guide Bot Beta can be evaluated by everyone now. Users that made a pre-order already received they copy.
You can download Guide Bot Demo game from downloads page.
Beta discount offer will be available till the February, 28. You can buy GuideBot Beta 0.8 now for $79.95. Price for a stable release of 1.0 will be significantly higher and probably will be in a range of $150-170.
All users of beta version will have all 0.x and 1.x updates for free.
Please visit GuideBot's homepage for more info.
02 February 2010
Guide Bot Pre-Order is started.It was a long and hard road, GuideBot's development went far out of the schedule, but its was definitely worth the effort.
You can pre-order GuideBot Beta 0.8 now for $79.95. Price for a stable release of 1.0 will be significantly higher and probably will be in a range of $150-170.
All users of beta version will have all 0.x and 1.x updates for free.
If you'd like to pre-order a license please visit GuideBot's homepage for more info.
30 November 2009
Game Mechanics Kit 1.2.7 and Guide Bot new video are released.Version 1.2.7 of Game Mechanics Kit with T3D 1.1 Alpha support is available.
New video for the dynamic cover system of the upcoming Guide Bot uploaded to the Guide Bot's homepage to learn more about
26 August 2009
Game Mechanics Kit 1.2.3 released.Version 1.2.3 of Game Mechanics Kit with T3D Beta 5 support is available.
Version includes:
- GMK T3D Beta 5 version support.
- Precompiled executable files for all supported engines.
- Minor bugs fixes.
27 July 2009
Guide Bot - official page goes online.Guide Bot - all-in-one AI solution developed by Logicking.com - has got its own page. Please visit Guide Bot's homepage to learn more about Guide Bot's subsystems:
- Advanced AI animation and sound playing abilities,
- Customizable behavior controllers,
- NavMesh pathfinder,
- Lip Sync subsytem.
16 June 2009
Game Mechanics Kit 1.2.0 with T3D support is available.New version 1.2.0 of Game Mechanics Kit with T3D support and softbody physics object is available for download.
Main Features:
- GMK T3D version is available.
- Support for ACK male and female packs from BrokeAss Games.
- Source files for models and interiors placed in separate folder.
- Soft bodies support for Bullet.
- PhysX support for T3D.
- Bullet updated to 2.75 beta
23 April 2009
Game Mechanics Kit 1.1.0 with Physics Pack and Cut
Scene Editor is available for download.New version 1.1.0 of Game Mechanics Kit with Physics Pack and Cut Scene Editor is available for download.
PHYSICS PACK is enhancement of GMK and includes following features:
- Fully abstract physics API with two concrete implementations of ODE and Bullet available for your choice.
- Supports rigid bodies and ragdolls.
- 100% network multiplayer compatible.
- Supports for collision sounds for rigid bodies.
CUT SCENE EDITOR is addon for GMK Editor that allows to:
- Create, edit and test camera fly-paths right within GMK Editor.
- Change speed of camera movement. You can assign overall speed of movement in Cut Scene object, and change it in arbitrary fashion on each of path's waypoints.
- Setup the interaction with other game objects.
- Sound or music can be added easily to support cut scene.
7 March 2009
Game Mechanics Kit is available for purchase!Game Mechanics Kit is available for purchase!. Distribution package includes GMK versions for TGE 152, TGEA 17x, TGEA 18x with full sources of Orcs Rule game including 3D models in Blender and 3dsmax formats.
28 January 2009
Game Mechanics Kit is in Beta!Game Mechanics Kit is Beta now! You can check it out with demo game "Orcs Rule". Programmer's and designer's guides are also available.Download here..
19 January 2009
CodePatch - a free code merge utility is available.CodePatch a free easy to use utility for updating your source code files and creating patches is available for download.
17 December 2008
Game Mechanics Kit Demo available for download.Game Mechanics Kit powered demo game "Orcs Rule" with embedded editor available for download.
7 December 2008
Game Mechanics Kit for Torque 3D engines announced.Game Mechanics Kit (GMK) is an add-on for TGE and TGEA. GMK provides functionality and tools for programmers and game designers to script and edit the mechanics of games process in very easy and visual way. GMK consists of two main components:
1)Set of C++ and TorqueScript classes that enhance functionality of original Torque engine.
2)In-game editor of game mechanics components.
Read more at the Game Mechanics Kit product page.
4 November 2008
Meet the Silver Owl a mascot of the Logicking!We are gladly to announce a new design of our site as well as a mascot of the Logicking - the Silver Owl. She is the very same owl that lives in top right corner of our site :)
28 October 2008
Reorganisation of the Logicking officially announced.Today began a new period of the Logicking's history. Founded almost seven years from now Logicking was just a tiny studio developing a simple sokoban games. Since then members of Logicking were involved in developing of modern 3D-games for different companies. The new goal of Logicking is providing professional but affordable middleware solutions for games and virtual reality applications. Read more at About Us page.